Landscape Automaterial Combine 3 is a simple autopainting / manual painting materiál for Unreal Engine 4. AMC3 (Automaterial Combine 3) combine 3 base materials by landscape topology and 2 more material for paint. For editing use material instance, you don´t need edit shader.
Automapping on landscape. Using height and angle terrain.
Auto blending materials with height maps.
Triplanar mapping on vertical sides. Using for "rock" material.
Autogenerate vegetation on single layers.
You can paint used material on landscape and sculpt terrain for finalize details.
Decent color variation on grass for simulate wind effect.
You can use RGB texture for coloring landscape.
Simple water material.
Automatic blending micro / macro variation, just define distance.
Some realistic models for example. 3 trees, grass variation, bushes, stones, dandelions, blueberries.
RGB mask for autogenerate grass on landscape. Individually channel have own setting.
Import your heightmap for landscape or paint yourself landscape. Best is if you use World Machine, because you can create other mask for landscape.
If you dont prepared Material instance AMC, create it. Add to landscape. Now you see default setting.
Open AMC material instance and set your setting. Dont fot get vegetation.
Have a fun.